#include "ThreeTooth.h"

ThreeTooth::ThreeTooth(void)
{
}

ThreeTooth::~ThreeTooth(void)
{
}

BaseTooth* ThreeTooth::spriteWithTexture(CCTexture2D* aTexture)
{
    ThreeTooth* threeTooth = new ThreeTooth();
    threeTooth->initWithTexture( aTexture );
    threeTooth->autorelease();
    
    return threeTooth;
}